1. WE WILL NOT CHANGE
RULES TO ACCOMMODATE ANYONE.
2. MUST HAVE EITHER A
BIRTH CERTIFICATE, DRIVERS LICENSE, OR STATE ID FOR EACH MINOR RACER
THAT WILL BE COPIED.
3. KIDDIE KARTS MUST
HAVE PILLS AND WILL BE SUBJECT TO TECH.
4. THE RACER THAT WINS
THEIR FEATURE RACE WILL BE ABLE TO PICK UP A CHECKERED FLAG AT TURN 3 AND DO 1
LAP, RETURNING IT TO TURN 3 PRIOR TO EXITING THE TRACK.
5. FEATURE WINNER
PICTURES WILL BE TAKEN OFF TRACK AT THE BOTTOM OF THE TOWER.
6. 50 LAP RACES WILL BE
SPLIT IN HALF 25/25, DURING THE BREAK THE ONLY ITEMS THAT CAN BE TAKEN
ONTO THE TRACK WILL BE: FUEL, TIRE GAUGE, AIR TANK, AIR FILTER/PRE
FILTER, AND A WATER FOR THE DRIVER. NO OTHER WORK CAN BE DONE. FOR THE
RE-START THE KARTS WILL DO 2 LAPS THEN WILL BE GIVEN THE GREEN FLAG..
7. JUMP STARTS: YOU
WILL BE GIVEN 2 CHANCES, THE 2ND TIME YOU JUMP THE START YOU WILL BE
WARNED, IF YOU JUMP THE START A 3RD TIME YOU WILL BE MOVED TO THE BACK
OF THE FIELD.
8. TIME LIMITS FOR
RACES WILL BE FOLLOWED.
9. NO ONE ON THE FLAG
STAND BUT EMPLOYEES.
10. CAN'T SEE
EVERYTHING ON THE TRACK, TRACK OFFICIALS DO HAVE THE FINAL DECISION.
11. REGARDING RENTAL
KART: IF YOU ARE NOT A REGULAR WEEKLY POINTS RACERS YOU WILL START
SCRATCH FOR HEATS 1 & 2 AND WILL START THE FEATURE IN THE POSITION
THAT YOU EARN FROM THE HEATS.
12. IF YOU CHANGE YOUR
MOTOR AFTER THE HEAT RACES HAVE STARTED, YOU
MUST NOTIFY THE SCORERS, AND YOU WILL START SCRATCH FOR THE REST OF
HEATS AND THE FEATURE.
IF THERE ARE ANY QUESTIONS DURING THE RACE NIGHT WE ASK THAT YOU TALK
TO LEIGH ANN OR BRANDY.
2015 LOCAL TRACK OPTION RULES
Section 1 - Guidelines
1.1.0 Goodhope Speedway reserves the right to change or adopt any
changes or exceptions to the BNSS rule book and the local track option
1.1.1 Goodhope Speedway reserves the right to refuse entry and/or
racing to anyone.
1.1.2 Sportsman-like behavior should be taught and practiced. Racers
will be held accountable for any unsportsmanlike behavior on the part
of their crews/parents/fans.
Section 2 - General Rules
2.1.0 NO alcoholic beverages BEFORE or DURING any race.
2.1.1 NO selling or solicitation of any kind on speedway grounds
without the written approval of the track promoter.
2.1.2 Fighting, foul language, inappropriate hand gestures or
harassment of race officials, workers, participants or spectators
will not be tolerated. Violators of this policy are subject to removal
of the property.
2.1.3 NO open flames during race events.
2.1.4 NO glass bottles.
2.1.5 NO dumping of oil or fuel on the grounds. All teams will be
responsible for the proper disposal of oil, lubricants, or any other
substances that may be harmful to the environment. Goodhope has
established a disposal sight underneath the tower for used oil. Anyone
found contaminating the grounds may receive a lifetime suspension and
2.1.6 NO littering of the grounds. Your pit area should be as clean
when you leave as it was when you entered the grounds.
Section 3 - Safety
3.1.0 Ambulance services will be provided during racing events as a
luxury, not as a requirement.
3.1.1 If driver's hair extends appreciably from beneath helmet, it
must be secured in a ponytail clip and tucked in the racing jacket.
3.1.2 Spectators and crew must remain behind fences at all times.
(Exception - refer to 3.2.0)
3.1.3 Scale house row is off limits to spectators and crew.
3.1.4 Engines must be shut off before entering the scale house.
Driving through the scale house is not allowed.
3.1.5 Parents of drivers under the age of 18 must sign a 'minor
release form' at each event.
3.1.6 Drivers and spectators must sign an insurance release form prior
to entering the speedway grounds.
3.1.7 Children must be supervised at all times.
3.1.8 Hot Pit passes are required for anyone in the grid area.
3.1.9 Wristbands must be displayed on wrists or belt loops for easy
3.2.0 During a red flag, ONLY medical personnel, race officials, and
parent/guardian are allowed to be with the injured party.
3.2.2 Any driver losing a fuel cap during an event must leave the
track immediately. This will be classified as a mechanical DQ and the
driver will receive last place points for that event.
Section 4 - Points
4.1.0 Point system utilized is BNSS.
4.1.1 Kart count (for the class) will be added to each driver's points
for the event.
4.1.2 Points questions must occur within one week of the posting of
the points for consideration. Points questions must be in writing and
4.1.3 If a driver is a late arrival (after pill draw) to the track,
he/she may start scratch in the heat race(s). Any driver that does not
run any heat races due to mechanical difficulties must start scratch
at the feature/consi provided that the field is not already full. Pill
draw ends at 4:30 PM.
4.1.4 Driver must be in attendance at the track to receive points for
4.1.5 To receive points for the race, the driver must take the track
(under power) in the feature event.
Section 4.1.6 Points will not be given when a class has a money race
or trophy night. At the end of the season there will be 25%
of points races dropped (example if there are 10 points races we will
have 3 lowest points nights dropped). End of the year awards will be
given to all racers with a 50% race attendance of points races.
Section 5 - Racing Guidelines
5.1.0 Burris tire rules apply. No treaded or siped cut tires. All
Burris tires should be readily available to the general public. Slicks
5.1.1 Mufflers are required and the race must be completed with a
muffler. Muffler must be securely fastened and my be tack welded but
must be removable if tech requires it.
5.1.2 A maximum of 20 karts will run any given event.
5.1.3 Heats will be broken up into A/B if more than 16 karts are
registered for an event.
5.1.4 Time limit for heat races is 10 minutes. Time limit for feature
is 20 minutes. The checkered flag will drop if the time limit expires.
Heat races will be 8 laps. Features will be 15 laps.
5.1.5 Racing begins between turns three and four at the orange cones.
5.1.6 If the racer leaves the track for any purpose, he/she may not
reenter the track during that event.
5.1.7 If a racer needs to leave the track during a race, he/she should
make their way out of the racing groove to exit the track. The driver
should raise his/her hand to signify that they are pulling out or
5.1.8 Working on a kart while on the track is forbidden regardless of
5.1.9 Disabled karts are to be moved off the track or into the
5.2.0 All classes (unless otherwise specified) are required to run
methanol only. Additives of any kind are NOT allowed.
5.2.1 Numbers must be prominently displayed on all four corners of the
kart. Duplicate numbers are NOT allowed (letter after a number does
not signify a unique number). Karts are required to run a contrasting
stick-on number panel on the kart side panels. If the kart is white or
black, the number panel may be waived. Numbers must be at least 6"
tall and contrasting in color. Absolutely no reflective numbers. If a
number cannot be read off the kart in the tower, the kart WILL NOT be
5.2.2 Entry onto the track is via the grid area at turns one and two.
The track entry at turns three and four is reserved for emergency
5.2.3 Entry to the grid is via the entrance nearest the scale house.
Entry to the grid via the track vehicle entrance is not allowed.
5.2.4 Karts will be lined up on the grid prior to entry onto the
track. It is the driver's responsibility to make sure that he/she is
lined up (with the help of the grid worker) on the grid and prior to
entering the track. It is the driver's responsibility to be on the
grid after his/her class is called to the grid.
5.2.5 One-minute rule will apply for all classes while on the grid. If
you cannot take the track from the grid, you will have 60 seconds to
solve your problem. Driver/pit crew is responsible for notifying grid
steward of the issue.
5.2.6 If a kart is stopped on the track before the first lap, the
two-minute rule will apply for getting the kart started. The corner
worker will do the restart.
Section 6 - Flagging
6.1.0 TWO ATTEMPTS WILL BE MADE TO START THE RACE USING DOUBLE FILE
LINEUPS, AFTER THAT IT WILL GO TO SINGLE FILE START.
Section 7 - Tech Process
7.1.0 Goodhope Speedway utilizes BNSS rules, along with Local Track
Option rules. F200 engine tech will be governed by BNSS rules.
Flathead engine tech will be governed by BNSS and then supplemented
with WKA engine rules.
7.1.1 Class tech will be random. Any driver, who does not show up for
tech, will lose points/payout for that race. When a class tech is
announced, driver and kart must go immediately to tech area. In the
event of a kart running multiple classes, the tech director 'may'
excuse the driver and kart to run the other event and then return for
tech. This is at the discretion of the tech director and
accommodations will be made to assure that the motor is not switched.
7.1.2 Only driver/owner and technical inspector will be allowed in the
tech barn during tech. All rulings by technical inspector are final.
7.1.3 Any party who has failed a mechanical tech two times in a race
season my be banned from the track for the remainder of the racing
7.1.4 Methanol is subject to hydrometer, water testing, chemical or
electronic testing. During a water test, methanol is mixed with equal
parts of distilled water. If the contents are cloudy, this indicates
that something other than straight methanol is being used. A cloudy
water test WILL NOT pass tech. If a racer's methanol is deemed
contaminated, he/she will immediately be DQ'd from that event (heat or
7.1.5 For gasoline classes (all F200 classes), the track specified
fuel is Vittle Village 87 octane pump gas. The standard will be
purchased weekly by the track and it is up to the racers to purchase
their fuel at Vittle Village prior to each weekly race event. Gasoline
is subject to a Digatron Meter test at any time and cannot have a
variance exceeding the scale of -10 to +10.
7.1.6 Track scales are the official weighing system. In all cases,
minimum weight is defined as observed total weight of the driver and
kart in an as-raced condition upon completion of the race. The
participant must sit or stand in seat. Should the competitor be under
the specified weight, the racer would have one opportunity to push the
kart off of the scales and then back on to reweigh.
7.1.9 TECH MAY INCLUDE::
Drilled and Wired Header Bolt
Weights - white and etched/painted with kart #, double nutted or
single nut with wire tie
Steering - Pinned (shaft, tie rods, steering wheel, bolts)
Brake rotors - wire tied
Front nerf bar bolt drilled and tied
Cotter pins on wheels
Snap rings on rear axle - wire tied
Fire extinguisher for race team j. Kart Numbers - No metallic
numbers. Numbers must be 6" tall in either red, black, or white.
four corners of the kart must have the number displayed. Numbers must
be clearly visible or else you will not be scored.
K. Preferred method is
white or black sticker on number panel with either white or black
numbers. Refer to JC Specialty Item
Approved Helmet - Snell 2000 or better
Gloves - no fingerless gloves
Full size bumpers are urged for all rookie/junior classes o.
Drivers are required to wear jackets of vinyl, leather, ballistic
nylon or other abrasion resistant material and full-length style pants
to prevent or minimize abrasions. No sweat pants. Shoes,
gloves are mandatory. If a driver's hair extends appreciably from
beneath helmet, hair must be secured in a
ponytail style clip.
P. Chest protectors meeting SFI Specification 20.1 are urges for
all drivers under the age of 12
Dirt series and all money shows including $150's to Win require
drilled carb bolt and head bolt
Section 8 - Protest Process
8.1.0 All calls made by officials are final.
8.1.1 All mechanical protests must be put into writing and given to a
race official prior to the protested kart and your kart leaving the
scale house area.
8.1.2 Each race team has the right to protest three events per race
season. The race team will not forfeit a protest if their protest is
deemed correct. Protests can only be issued by drivers/race team
within their specific class.
8.1.3 Trustees, officials, and tech men will review the protest and
determine the appropriate actions. If circumstances do not allow an
immediate answer to the protest, notification to the involved parties
will occur by the next scheduled racing event.
8.1.4 A mechanical protest (motor) will require that both parties are
teched. The person issuing the protest will be torn down first. If
that motor is deemed legal, the motor that is being protested will be
torn down. Mechanical protests (motor) will be charged as follows:
Protest #1 = $100, Protest #2 = $150, Protest #3 = $200. The track
will receive 50% of the protest and the other 50% will either go back
to the person who protested (if the protested motor was illegal) or to
the person who was protested against (if the motor was legal).
Contact Dave Rutana